Hello CDPROJEKTRED team,
I am currently getting close to wrapping up my biggest character project so far.
Indeed, most of the game-ready and artistic part of the character is done, but I have decided to push the project further by making it a real playable character including physics and cloth simulation inside unreal engine. I am really exicted to share this project online but I didn't want to miss this opportunity.
Therefore, I decided to share with you some WIP of my realistic character.
If I am pushing my character this far, is because I wanted to learn what it takes from finishing to end to create a character that could be playable in real time and not only a character that looks cool in the portfolio.
I Hope you will enjoy it
based on the concept : https://www.artstation.com/artwork/rJ41VJ
WIP of cloth simulation and physics, still quite broken